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Authentic Design

Authentic Design

The recently popularized “flat” interface style is not merely a trend. It is the manifestation of a desire for greater authenticity in design, a desire to curb visual excess and eliminate the fake and the superfluous.

In creating new opportunities, technological progress sometimes leads to areas of excess. In the 19th century, mechanized mass production allowed for ornaments to be stamped out quickly and cheaply, leading to goods overdecorated with ornament. A similar thing occurred in recent years, when display and styling technologies enabled designers to create visually rich interfaces, leading to skeuomorphic and stylistic excesses.

In its desire for authenticity, the Modern design movement curbed the ornamental excess of the 19th century, making design fit the age of mass production. Today, we’re seeing the same desire for authenticity manifest itself in the “flat” trend, which rejects skeuomorphism and excessive visuals for simpler, cleaner, content-focused design.

The Birth Of Modern Design

In 1908, Adolf Loos, an influential Austrian architect, wrote an essay provocatively titledOrnament and Crime. The modern ornamentalist, he claimed, was either a “cultural laggard or a pathological case. He himself is forced to disown his work after three years. His productions are unbearable to cultured persons now, and will become so to others in a little while.” Even more boldly, Loos asserted, “The lower the standard of a people, the more lavish are its ornaments. To find beauty in form instead of making it depend on ornament is the goal towards which humanity is aspiring.”

What triggered such an attack on ornament? To understand the mindset of this pioneer of modern design, we must first form some idea of the state of design in the late-19th century.

The advent of the steam engine ushered in an era of mechanized mass production. As the art critic Frank Whitford writes, “Steam-driven machines could stamp, cut and fashion almost any substance faster and more regularly than the human hand. Mechanized production meant lower prices and higher profits.”

But while the method of production shifted from hand to machine, the style of goods did not. Most every product, from building and furniture to fabric and cutlery, was adorned in an opulent coat of ornament, built upon the grand spirit of the Renaissance.

An inkstand The Great Exhibition
An inkstand showcased at The Great Exhibition of 1851, a celebration of the best manufacturing from around the world. The use of ornamentation here is extreme but not atypical.

Historically, handcrafted decoration has been expensive to produce, serving as a symbol of wealth and luxury. With the advent of mechanization, imitations of those same sought-after ornaments could be stamped out cheaply and quickly. Rather than stop and think about what sort of design would be best suited for mass production, manufacturers jumped at the opportunity to copy historicized styles at low cost. The result was the flood of garish, low-quality products that Adolf Loos, along with other pioneers of modern design, railed against.

In The Decorative Art of Today, famed architect Le Corbusier bluntly asserted that trash is abundantly decorated, and that, “The luxury object is well-made, neat and clean, pure and healthy, and its bareness reveals the quality of its manufacture. It is to industry that we owe the reversal in this state of affairs: a cast-iron stove overflowing with decoration costs less than a plain one; amidst the surging leaf patterns flaws in the casting cannot be seen.”

Montgomery Schuyler, an influential critic and journalist, condemned the heavily ornamented 19th-century facades, saying, “If you were to scrape down to the face of the main wall of the buildings of these streets, you would find that you had simply removed all the architecture, and that you had left the buildings as good as ever.”

Harrods store building
Harrods’ current building in London was completed in 1905 to the design of architect Charles William Stephens. The facade is typical of Victorian architecture. (Image: Michael Greifeneder)

Louis Sullivan, the architect known as “the father of skyscrapers,” called for restraint by suggesting, “It would be greatly for our aesthetic good, if we should refrain entirely from the use of ornament for a period of years, in order that our thought might concentrate acutely upon the production of buildings well formed and comely in the nude.” Below is an image of one of Sullivan’s buildings. The ground floor is decorated, but the upper floors are surprisingly modern for a 19th-century design, especially when contrasted with Harrods’.

Sullivan's Carson Pirie Scott store building
Louis Sullivan’s Carson Pirie Scott store was originally designed in 1899 for Schlesinger & Mayer. The simplicity of the upper floors here is striking for a 19th-century building.

During the 1920s, a new movement emerged in Germany known as the untranslatable word Sachlichkeit, which has a sense of “factual,” “matter of fact,” “practical,” “objective.” The Neue Sachlichkeit movement in the field of design sought pure utility. German architect Hermann Muthesius explained how this idea of utility could be applied to style, to produce something he called Maschinenstil, or “machine style.” In his own words, we find examples of this style in “railway stations, exhibition halls, bridges, steamships, etc. Here we are faced with a severe and almost scientific Sachlichkeit, with abstinence from all outward decoration, and with shapes completely dictated by the purposes which they are meant to serve.”

Instead of attacking ornament, other pioneers of modern design focused on elevating functional form on a pedestal. In 1934, an exhibition curated by modernist architect Philip Johnson was held at New York’s Museum of Modern Art, titled Machine Art. On display were various pieces of mechanical equipment, such as airplane propellers and industrial insulators. The idea was to highlight beauty of form in objects that were purely functional. For the modern design movement, decoration was not necessary. Beauty and elegance were to emerge from the design of the content itself, not from a superficial coat of decoration.

Slutzky teapot
This teapot was designed by Naum Slutzky, goldsmith, industrial designer and master craftsman of Weimarer Bauhaus. The clean, utilitarian design has not a trace of ornament — an almost mathematical solution to the given problem.

It took much of the first half of the 20th century for the Modernist movement to prevail, but eventually traditional styles and techniques were surpassed by newer approaches. In his book Twentieth-Century Design, Jonathan Woodham notes that the Modern aesthetic was characterized by “clean, geometric forms, the use of modern materials such as chromium-plated steel and glass, and plain surfaces articulated by the abstract manipulation of light and shade. The use of color was often restrained, with an emphasis on white, off-white, grey, and black.” Modern design had shed its opulent coat of ornament and instead sought beauty in a harmonious fusion of form and function.

It would be wrong to suggest that the Modern design movement on the whole can be characterized as anti-ornamental. New styles came and went, such as the popular movements of Art Nouveau and Art Deco. Some styles, such as Futurism, pushed for an exaggerated technological aesthetic, while others, such as De Stijl, sought harmony in a limited palette of colors and shapes. But underlying the outward shifts in style was the steady movement away from needless ornament, a movement towards a cleaner, more restrained form of design whose beauty lay in the style and shape of the content itself, rather than in external decoration.

Digital Ornament

If we compare the history of modern design with our short history of software and Web design, a parallel can be seen. In the same way that mechanized mass production resulted in an overuse of ornament, so did advances in display and styling technology result in the heavy use of decoration in software interfaces and websites. Designers in the early years of the Web were especially explorative on this front, using animation and sound together with images to produce excessively rich and often garish experiences.

Early operating systems with graphical user interfaces were still fairly basic in their look and feel. Granted, real-world metaphors were used where they could be, such as for images of folders to denote file directories and buttons with bevels to let the user know they could click on them. But the overall aesthetic was fairly flat and restrained. Regardless of whether the designer wanted to deliver a richer visual experience, the low resolution of the black and white displays limited them.

Mac OS 1
Using only two colors for the first Mac OS graphical interface, Apple managed to convey depth, textures, buttons and icons that mimicked real-life objects. The appearance of the interface was constrained by technology, rather than by the designer.

As technology evolved, designers were granted greater visual freedom with their interfaces. With Windows XP, Microsoft introduced a colorful style throughout, giving it a somewhat physical appearance, with plenty of highlights, shadows and gradients.

Apple went even further with the release of Mac OS X, styling the interface with shiny plastic bubbles, brushed aluminum and lifelike icons. As time went by, the visual styling of operating systems grew in intensity. Microsoft gave Windows a shiny, transparent glass-like theme, while Apple introduced even more materials and skeuomorphic cues into its desktop and mobile systems, such as leather textures in its calendar app and realistic page-turning effects in its book reader.

Windows Vista
The Windows Vista interface featured the Aero theme, with its shiny, glass-like window chrome.

Styles that imitate real-life objects and textures are said to be “skeuomorphs” — that is, design elements based on symbols borrowed from the real world, for the sole purpose of making an interface look familiar to the user. Recently, designers have started questioning the logic of styling a notes app as a paper pad, or of adding leather and page-turning effects to a calendar app. These effects provide visual interest, but they are also relics of another time, relics that tie an interface to static real-life objects that are incompatible with the fluidity and dynamism of digital interfaces.

OS X calendar
The current version of OS X’s calendar features a stitched leather texture and torn paper edges to give the appearance of a physical calendar.

With the latest release of Windows 8, Microsoft took a brave step away from such superfluous visuals, attempting to give its operating system a wholly digital and, in its words, “authentic” look. The latest interface is built upon the principles that Microsoft developed for its earlier mobile release, presenting the user with an aesthetic that is almost wholly devoid of textures or imitations of real-life objects.

Instead, Windows 8 relies on typography, spacing and color to bring order and elegance to the digital canvas. Real-life effects and superfluous styles are discarded, and all that is left is simply the content itself. Much as Muthesius once submitted railway stations as examples of Maschinenstil, the designers at Microsoft point to examples of railway station signs as inspiration for the new Windows interface, previously known as “Metro.”

Windows 8 live tiles on the start screen
Windows 8’s start screen breaks away from the old desktop design, being composed of flat, colorful live tiles, instead of icons. The tiles are not merely a stylistic choice: They allow useful information to be displayed on the start screen in the manner of a dashboard.

The Web has seen a similar transformation over the years. Early table-based and Flash-based designs gave developers pixel-perfect control over their interfaces, and so designers did not hesitate to create visually rich containers for their content. As we began to grasp the fluidity of the new medium and to disconnect presentation from content using CSS, Web design became more restrained. Highly decorated containers could not change their width and positions easily, so designers used fewer images and relied more on simpler CSS styling to make their layouts more adaptive and easier to maintain.

The latest evolution of responsive design (which is to adapt a single page to suit various screen sizes and devices) as well as the move among designers to work directly in code from the start, skipping visual editors such as Photoshop, moves us even further towards a simpler, content-focused Web aesthetic, one that derives its beauty from typography, spacing and color rather than from a heavy use of textures and decorative images.

Most recently, Apple, the leader of skeuomorphism, has taken its first step towards digital authenticity with the latest release of its mobile operating system, iOS 7. Gone are the stitched leather textures and ripped paper edges, replaced by a minimalist, mostly flat interface, with colorful, simplified icons and semi-translucent surfaces.

Comparison between Apple's iOS 6 and iOS 7 interfaces
Apple’s iOS 7 is a radical turn away from skeuomorphism. The old design of iOS’ Calculator app is on the left, and the one for iOS 7 is on the right. The grainy texture, bevelled buttons and shiny glass are all gone, replaced by a mostly flat, functional interface.

Authentic Design

What ties the pioneering days of Modern design to the current shift in software and Web design is the desire for authenticity. This drive towards greater authenticity is what moved designers to scrape away ornament from their work over a hundred years ago, and this force is what is moving digital design today towards a cleaner, more functional aesthetic. But what exactly makes design “authentic”?

Authentic design aims to pierce through falsehood and do away with superfluousness. Authentic design is about using materials without masking them in fake textures, showcasing their strengths instead of trying to hide their weaknesses. Authentic design is about doing away with features that are included only to make a product appear familiar or desirable but that otherwise serve no purpose. Authentic design is about representing function in its most optimal form, about having a conviction in elegance through efficiency. Authentic design is about dropping the crutches of external ornament and finding beauty in pure content.

In authentic design, style is not unimportant, but it is not pursued through decoration. Rather, beauty of form depends on the content, with the style being a natural outcome of a creative solution. As Deyan Sudjic commented on the design of the iconic Anglepoise lamp, “How the lamp looks — in particular the form of its shade — was something of an afterthought. But that was part of its appeal. Its artless shape gave it a certain naive innocence that suggested authenticity, just as the early versions of the Land Rover had the kind of credibility that comes with a design based on a technically ingenious idea rather than the desire to create a seductive consumer product.”

The Anglepoise lamp
The design of the Anglepoise lamp is an ingenious solution to a real problem. But the resulting form, which is an effective solution, turns out to have its own aesthetic allure.

In digital design, authenticity means a few things, which can roughly be summarized as the following:

  • Embrace the digital look.
    We do not have to mimic textures such as metal, wood and leather on a computer display. They are not what a digital interface is made of, so pretending that it is makes no sense. This does not mean that a design should have only plain flat backgrounds colors — rather, it means we should not try to imitate or be restricted by textures from the real world.
  • Do away with skeuomorphism.
    A digital book need not imitate physical paper as one turns the page, nor does a note-taking app need to look like a physical paper pad, with a leather cover, torn edges and a handwriting-styled font. Skeuomorphism is not always bad, but it always introduces needless constraints on the interface. For example, while a paper pad is static and one dimensional, a digital interface need not be; but as long as the interface is made to imitate a paper pad, it has to bear the constraints of the physical metaphor.
  • Make the style content-centered.
    Focus on the content rather than on its styling and decoration. You might think this point is trite, but how many times have you seen an off-the-shelf theme on a website? A theme is always built on dummy content and so, by its very nature, could never be an optimal representation of the content it will eventually hold. Building themes with dummy text pushes the designer to focus on styling and decoration, rather than on content, because there is no content yet to work with. Only when you work with real content can you begin to truly transform function into form.

NOT MINIMALISM

Design whose beauty lies in function is not the same thing as minimalism minimalist style. With the former, the designer seeks to remove the superfluous, to make the product easier to understand, to make it perform better and to make the most of its medium. The latter seeks to create a minimalist aesthetic, to give the object an aura of simplicity and cleanliness. One is a fundamental principle of design, the other a stylistic choice.

Flat UI
The Flat UI theme kit, by Designmodo, is an outward representation of the underlying shift towards authentic design. But as a style, “flat” is a choice, not a necessity.

It would be a mistake to rigidly apply a minimalist design aesthetic to an interface as a style in the hope of making the interface simpler and more digitally “authentic.” For example, ruthlessly eliminating visuals such as shadows, colors and varied background styles would not necessarily make an interface easier to use. In some cases, it would achieve the opposite by undermining hierarchy and focus, which were established by those very shadows and background colors.

Outlook 2013
Outlook 2013’s interface was updated to fit Windows 8’s modern theme. But with the interface being flattened, all of the content and menus were merged onto a single white plane, becoming more cluttered as a result.

In The Laws of Simplicity John Maeda posits, “The simplest way to achieve simplicity is through thoughtful reduction. When in doubt, just remove. But be careful of what you remove.” The final warning is important. Removing things often leads to simplicity merely because the user has fewer items to process. But removing visual cues that help the user mentally process the interface — such as graphical elements that group items, that differentiate buttons and labels and that make things stand out — could do exactly the opposite by giving the user more work to do. So, rather than guide the design by style, guide it by principle.

WHY AUTHENTIC DESIGN MATTERS

The Rise app is a perfect example of digitally authentic design. The alarm clock is a problem that has already been solved, but Simplebots decided to tackle the concept from scratch, rethinking the interface in the context of a purely digital canvas.

Rise app
In the Rise app, the user sets the time with an innovative full-screen slider, with the background color changing to reflect the color of the sky.

Rise’s interface features a full-screen slider, with a background color that changes to reflect the color of the sky at the time you’ve set. It shows no attempt to mimic a physical clock or a physical slider or real-life textures. Instead, the designers have fully embraced the touch canvas of the mobile phone, creating an experience that is designed from the ground up to make the most of its medium. The innovative design not only makes for a great user experience, but elevates the app above others in the marketplace.

An interface like Rise’s is only possible when you tackle a design problem wholly within the context of the digital canvas, rather than by translating solutions from the real world. The digital screen allows for abstract forms, animation, bright colors and uniform shades. It need not be limited to a subdued palette or static representation, nor must it be bound to skeuomorphic forms. By figuring out how best to represent content using the pixel grid, we can arrive at better, simpler solutions, innovative interfaces that feel at home on the screen, designs that provide a better user experience and that stand out from the crowd.

The recently popularized “flat” design style may be a trend, but it is also the manifestation of a desire for greater authenticity in design, a desire to curb superfluous decoration and to focus on the content itself. Technological progress sometimes leads to excess, as mechanized mass production did in the 19th century when ornament became overused, and as display and styling technologies did during the early years of Web and software design. But ornamental excess was curbed over time by the pioneers of Modernism, who sought beauty in function, and today’s excesses in software will in time be curbed by an underlying desire for authenticity in design.

Source: http://www.smashingmagazine.com/2013/07/16/authentic-design/

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19 Examples of Minimalistic Web Designs

19 Examples of Minimalistic Web Designs

Minimal websites, when properly designed, are always inspiring. It is always interesting to see how designers approach the minimalistic point of view to create websites that are simple yet effective. Today we gathered some examples of minimalistic web designs to inspire you and to reinforce that you don’t need a lot of elements to deliver a concise website. Check out the examples we have here and share with us in the comments area minimal sites you’ve created.

Mixd

19 Examples of Minimalistic Web Designs

Whole Design Studios

19 Examples of Minimalistic Web Designs

Chris Wilhite Design

19 Examples of Minimalistic Web Designs

Cyclemon

19 Examples of Minimalistic Web Designs

The Gold of the Andes

19 Examples of Minimalistic Web Designs

PH Digital Labs

19 Examples of Minimalistic Web Designs

Manuel Moreale

19 Examples of Minimalistic Web Designs

Nicolas Tarier

19 Examples of Minimalistic Web Designs

Oxydo

19 Examples of Minimalistic Web Designs

Dodge & Burn

19 Examples of Minimalistic Web Designs

Derek Boateng

19 Examples of Minimalistic Web Designs

iErnest

19 Examples of Minimalistic Web Designs

Studio Faculty

19 Examples of Minimalistic Web Designs

Exponent PR

19 Examples of Minimalistic Web Designs

Dickson Fong

19 Examples of Minimalistic Web Designs

Made Together

19 Examples of Minimalistic Web Designs

Aesthetic Invention

19 Examples of Minimalistic Web Designs

Hatch Inc.

19 Examples of Minimalistic Web Designs

Ghostly Ferns

19 Examples of Minimalistic Web Designs

 

Source: http://webdesignledger.com/inspiration/19-examples-of-minimalistic-web-designs

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Video Editing Apps: Premiere Pro vs Final Cut Pro X vs Media Composer

Video Editing Apps: Premiere Pro vs Final Cut Pro X vs Media Composer

Deciding between Adobe Creative Cloud, Final Cut Pro X & Avid for pro video editing? Here are a few thoughts and opinions to help you make that call.

As a decade long loyal and faithful FCP editor the time seems to be coming (maybe I’m the last to realize!?) of the true death of FCP7. When you start to encounter workflow slow downs and workarounds that would not otherwise be needed when working in up to date applications, it feels like its time to start looking around at other options.

which editing software should I learn

The options are still basically what they were 5 years ago (the big three A’s – Apple, Avid, Adobe) so that hasn’t changed, but at the same time a lot has changed.

Apple dropped the FCPX launch so spectacularly it is still embedded in the popular consciousness (even though FCPX has come a long way since then). Adobe are freaking people out with their Cloud move.  And Media Composer is chugging along, possibly with company wide financial difficulties, but is seemingly still seen by many as the only choice for large ‘institution’ sized outfits.

There have been many discussions online and off in the last two years about the merits of Final Cut Pro X vs other video editing applications.  This post is not intended to prove which video editing system is the best, but rather look at a considerations of each and how it may effect your ultimately choosing a primary application.

So what is an editor to do?

Well my first thought would be to download the free trial of each app, cut something on it and see how you go. Googling articles like this one probably won’t supply you with the information you’re really after, which is – what’s it like to actually use the video editing program! However articles like this one can supply you with other useful information and resources – so do keep reading!

Adobe Creative Cloud:

BUDGET – PREMIERE PRO VS FINAL CUT PRO X VS AVID MEDIA COMPOSER

If you’re a cost conscious creative then what does the scenario look like?

Avid Media Composer is now available for a steady $999 and comes with Sorenson Squeeze thrown in. You pay once and you can keep it forever. Avid are still releasing point patches for old versions for free and upgrading between versions will cost you a small fee (the upgrade from Media Composer version 6.5 to 7 is $299).

The cost of Final Cut Pro X, purchased via the Mac App Store, is only $299.99. Motion 5 and Compressor 4 are both $49.99. Again you get to keep the software for as long as you like and so far all of the updates to FCPX have been free.

Adobe currently have two options available. Buy a suite of software like Production Premium CS6 for $1899 or move to the Creative Cloud versions for $49.99 a month. With Adobe CC you’ve got access to every single Adobe application plus 2GB of online storage. So, how does that shake out in the long run?

If you bought Production Premium CS 6 and kept it for 3 years it would cost you $1899. $49.99 a month for three years is $1,799.64.

If you only want one application like After Effects CS6 ($999), Photoshop CS6 ($699) or Premiere Pro CS6 ($799) as a single app CC rental ($19.99/month) after three years that would be $719.64.

What you get in the cloud

In product development terms even three years is a long time. So if Adobe does not increase their monthly prices, and this quote from VP of Professional Business in Adobe’s Digital Media Business Unit Mala Sharmaseems to try to allay those fears, then moving to the Cloud could save you a few bucks and keep you up to date. But Adobe’s Creative Clous is still more expensive than either of the other two competing video editing options (though not a fair direct comparison when you consider the number of applications involved).

“My only rational response to that is that we can’t [push up prices]… It’s in our best interests to win our customers’ trust – as every month they’re going to be choosing whether they want to stay engaged with us or not. We have never been more vulnerable, in my opinion, than in [moving to a subscription model]. It’s a really big bet.” 

COMMON OPINIONS

The Internet is awash with opinions on whether or not to move to Adobe’s Creative Cloud, just check out the number of comments each of these articles has generated. Oliver Peters, who’s usually right on the money, offer this cautious recommendation:

My suggestion for most users in similar shoes would be to buy one of the CS6 bundles now as a perpetual license.  This gives you a fallback position. Then if you want to move forward with the Cloud, run the numbers. If you are a power user of Photoshop, Premiere Pro or After Effects and want to have the latest version of that one application, simply buy a single-application subscription. If you use three or more applications on a regular basis and want those all to be current, then the full Creative Cloud subscription makes sense. You still have the CS6 versions if needed, as long as you’ve maintain backwards project compatibility. – Oliver Peters

Aharon Rabinowitz has written a couple of excellent blog posts that cover his opinions, interactions with Adobe and his readers thoughts in quite some detail. It’s worth reading through the blog posts (if not all the comments) as Aharon covers quite a few of the common concerns creatives are raising. Aharon on Creative Cloud Part 1 and Part 2Jahron Schneider from Fstoppers also walks through the Adobe Creative Cloud maze and comes out in favor of it:

 If the software and delivery of that software makes your life easier, it’s a good thing right? That’s what you should focus on when contemplating the Creative Cloud, because it does make your life easier. I’m comfortable saying that the Creative Cloud is better for Adobe and better for the consumers. It’s a great service, and one I’ll continue to use.

For a short video tutorial of the major new features in Adobe CC and a few extra thoughts on the future of FCPX, check out this post NAB 2013 comparison between FCPX and Adobe CC. Also take a look at Strypes in Post’s great article explaining some of the similarities and differences between the three big NLE’s.

choosing your next NLE

WHAT ABOUT THE FUTURE OF FINAL CUT PRO X?

A lot of pros still claim FCPX is unusable, and although the Coen Brothers might be moving to Premiere for their next feature, plenty of other folks are cutting 4K feature films in FCPX. Apple are working hard to frequently update FCPX, and with the growth of third party apps more and more ‘one man band’ operations are embracing the affordable app. One of the people who has shared their FCPX workflow in detail is Sam Mestman. If you want to see FCPX with fresh eyes, check out Sam’s presentation below.

Again, Oliver Peter’s has offers good considerations when choosing your next NLE, like what kind of hardware and OS would you be best advised to run it on, workflow considerations and how each app feels under your fingers.

As a quick nod to Avid Media Composer 7 you can check out the official MC7 site listing all the new features from Avid here and also this quick round up from NAB 2013.

new features in avid media composer 7

As the FCPX launch proved, things in this industry can change quickly and dramatically. So, as a freelance film editor like myself, knowing every system well has distinct advantages. If you’re a one man band, or small post house you’ll want to choose a video editing application and stick with it for a few years.

Source: http://www.premiumbeat.com/blog/adobe-creative-cloud-vs-final-cut-pro-x-vs-avid-media-composer/

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Beautiful and Simple Logos for your Delight

Beautiful and Simple Logos for your Delight

As you know, we love logos, especially the ones that get our attention for their beauty, simplicity or intelligence. Logos are a nice way to get inspired, especially if we think about how much a designer has to communicate in such a limited graphic. It is certainly a tough job to create the face of a company, and this is why today we will show you some simple, beautiful and effective logos that will get you inspired for your own projects. Take a look and remember to click on the images to know more about each logo and its designer.

Beautiful and Simple Logos for your Delight

Beautiful and Simple Logos for your Delight

Beautiful and Simple Logos for your Delight

Beautiful and Simple Logos for your Delight

Beautiful and Simple Logos for your Delight

Beautiful and Simple Logos for your Delight

Beautiful and Simple Logos for your Delight

Beautiful and Simple Logos for your Delight

Beautiful and Simple Logos for your Delight

Beautiful and Simple Logos for your Delight

Beautiful and Simple Logos for your Delight

Beautiful and Simple Logos for your Delight

Beautiful and Simple Logos for your Delight

Beautiful and Simple Logos for your Delight

Beautiful and Simple Logos for your Delight

Beautiful and Simple Logos for your Delight

Beautiful and Simple Logos for your Delight

Beautiful and Simple Logos for your Delight

Beautiful and Simple Logos for your Delight

Beautiful and Simple Logos for your Delight

Beautiful and Simple Logos for your Delight

Beautiful and Simple Logos for your Delight

Beautiful and Simple Logos for your Delight

Beautiful and Simple Logos for your Delight

Beautiful and Simple Logos for your Delight

Beautiful and Simple Logos for your Delight

Beautiful and Simple Logos for your Delight

Beautiful and Simple Logos for your Delight

Beautiful and Simple Logos for your Delight

Beautiful and Simple Logos for your Delight

 

Source: http://webdesignledger.com/inspiration/beautiful-and-simple-logos-for-your-delight

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New Logo and Name for Ernst & Young

New Logo and Name for Ernst & Young

Established in 1989 with the merger of Ernst & Whinney (previously Ernst & Ernst, est. 1903) and Arthur Young (est. 1906), Ernst & Young is one of the leading global providers of assurance, tax, transactions, and advisory services and are among the elite “Big Four” who handle the majority of audits for publicly traded companies. Over 167,000 employees work at its 700-plus offices in more than 140 countries. This week Ernst & Young introduced various changes: a new Global Chairman and CEO, a change of public name to EY, a new logo, and a new purpose, “ Building a better working world”. No design credit given.

Update: Identity was designed by London-based BrandPie

New Logo and Name for Ernst & Young by BrandPie

A sampling of old materials found online that already used the “Beam” and Interstate type family.

From 1 July we will be called EY. Shortening our name will provide consistency and ease of use for EY practices and clients around the world. We have also redesigned our logo, reflecting our new brand name clearly in the design. Our new brand name and logo demonstrate clearly and boldly who we are and reflect the goal we have recently set ourselves to be the number one brand in our profession.

press release

New Logo and Name for Ernst & Young by BrandPie

Logo detail.

We know that building a better working world is an ambitious objective but it is an incredibly important aspiration and will be front and center of everything we do as an organization.

press release

New CEO Mark Weinberger introduces concept of “Building a better working world”. Mostly boring and no additional visuals other than a lukewarm animation of the new logo.

You know… I had never really paid attention to the old Ernst & Young logo. From memory I would have remembered it had a tilted, square icon of some sort but I hadn’t realized it was a minimal, interlocked “E” and “Y”. So very nice. The accompanying type wasn’t too terrible and it clearly stated the company’s seriousness. The new logo maintains the interlocking “E” and “Y” approach but in the least unimaginative, unexciting, uncontrollably dull way possible. Perhaps they were aiming for sophisticated, bold simplicity but they missed that target by miles. The new logo also makes more clear use of the “Beam” graphic that has already been used by the company for some time (see top image) but it does nothing in favor of the monogram — if anything, it makes the logo look more like a trucking company or the parent company of Budget car rental.

New Logo and Name for Ernst & Young by BrandPie

This image and all below taken at EY’s London office. Full set of photos here
New Logo and Name for Ernst & Young by BrandPie


New Logo and Name for Ernst & Young by BrandPie


New Logo and Name for Ernst & Young by BrandPie


New Logo and Name for Ernst & Young by BrandPie

In application, judging from some things that can be gleaned from the photos above, there seems to be some “cool” supporting graphics in the form of illustrations across the window walls and in the video playing on the lobby screens, but there doesn’t seem to be a clear story here. Overall, a boring logo, executed without any flavor that does little in building a better working world.

Source: http://www.underconsideration.com/brandnew/archives/new_logo_and_name_for_ernst_young.php#.Ud4yfT7k-9w

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Geometric Urban Photography By Jared Lim

Geometric Urban Photography By Jared Lim

We pass by buildings, structures and landmarks every single day during our daily commute but rarely do we appreciate the hidden beauty the urban jungle has to offer us like Jared Lim does. A photographer based in Singapore, Jared has a fascination with geometry and patterns, curves and lines and this passion, as you can see below, is reflected in his captured work.

Let’s take a look at some of Jared’s geometrical urban photography to try to appreciate these architectural works of beauty through his lenses. For more of his work or to show him some support or appreciation for his talents, check out his website and his Facebook page.

Fractal reflection

Fractal reflection

Orange

Orange

Heat waves

Heat waves

Rhythmic displacement

Rhythmic displacement

Color zone

Color zone

Diagonal path

Diagonal path

Cellumination

Cellumination

Origami

Origami

Source: http://www.hongkiat.com/blog/geometrical-urban-photography/

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Why Getting Feedback is Vital for Freelance Web Designers

Why Getting Feedback is Vital for Freelance Web Designers

Freelance designers often have to take on more types of responsibilities than those of us who work as part of a larger design agency or design team. Freelance designers don’t always get the benefits of being able to delegate a portion of their design projects to another, or to lean on other individuals when it comes to administrative and managerial duties like invoicing/billingproject planning, taxes, sales, etc.

Because freelancers have so much on our plates, we need all the help we can get, regardless of where this help comes from, or what part of our creative process we can get it on.

 

Which is why, while generally helpful to all web professionals, feedback is very crucial to freelance workers in the web design industry.

One need not even be a freelance web designer to see and understand how much weight feedback carries in our work.

In this article, I’ll discuss my main reasons for why I think feedback matters so much to freelancers.

Feedback Makes You a Better Designer

Feedback gives us an avenue for sharpening our skills and honing our craft. When engage with the users we are building our designs for, we gain insights and viewpoints that help us improve our current and future products and services.

Many of us in the industry hand off a design, and then move on to our next contract without giving the previous one much of a second thought.

Out of sight and out of touch with the client, then certainly out of mind. However, is that really helping us move forward with our creative and professional abilities?

I can understand the view that once we have handed off our deliverables, technically and legally, our work is done.

But, to me, until a web design has real people using it, our duties aren’t complete yet. That final step of having real users interacting with our product is very important in allowing us to develop our skills further.

Once the design is actually in use, we can then garner important insights as to what we did well in the project. And what we didn’t.

We can harvest this valuable resource of information through the implementation of feedback-gathering tools, by reading comments on social media with the use of social media monitoring tools, teasing out trends indirectly via website analytics, and so on.

In addition to getting feedback from our users, we can also get feedback from our peers. Doing so also helps us improve our design work too.

Getting feedback from other designers in the industry isn’t difficult these days. There are many places to turn to, to get that to happen. From community sites like Dribbble to dedicated online critiquing sites and forums such as Please Critique Me and Reddit’s r/design_critiques subreddit (which has over 9,700 readers), we have a lot of opportunities in our grasps for obtaining peer-feedback on our work.

Feedback Keeps You Humble

Receiving feedback from our clients, our users, and our peers can be humbling. That’s a good thing.

Staying humble helps keep us on a dedicated and continual path towards improving and learning our craft with unending drive and passion.

If we become complacent with our creative processes, or if we start to believe that we have pretty much advanced to the top of the game, then we grow stagnant in our abilities and we stop pushing ourselves to innovate.

Idleness and passivity, being fine with the status quo, is dangerous ground to tread on for anyone in any professional field; but this is even more true in a competitive and fast-moving profession like the web design industry.

Feedback from our users does not pull any punches whatsoever. None at all. There is no sugar coating. Or any attempt at gently and politely giving feedback from a constructive place.

You will often get feedback from a user who is already frustrated about something in your web design that’s broken or that’s preventing them from getting the thing they want done.

That type of user feedback can brutal and raw, but what it is also, is that it is honest. It will contain things you need to hear about your work that other people in other situations will be too polite or too unconcerned to tell you.

True, this type of feedback I’m talking about will more than likely contain some things that you probably don’t need to hear too, but that’s where our work lies: In deconstructing feedback to draw out that which we need to take away from it.

Feedback Can Help with Your Business Process

Let me share a story with you, about how user-contributed feedback has helped my freelance design business.

After learning (in a particularly frustrating way) from a client of mine that trying to handle the domain registration and hosting setup for my clients can become a major headache, I ended up deciding to drop that service as part of my web design packages.

Dropping the service of registering my clients’ domain names and setting up their website’s hosting for them didn’t seem like a big deal at first.

However, you should also know that many of my clients are small businesses who have no employees or resources to route towards website administration and management.

So, initially, after this decision was made, we had a lot of problems because our clients were having a tough time with web hosting.

What would happen was they would be overwhelmed with how to find the right web hosting solution for their specific needs.

Or worse.

They would bargain basement shop on web hosting services — thinking that hosting companies were all equal and that the price was the most important distinguishing factor between them — without having a look at what people were saying about the web hosting service they would get. Which, as almost anyone with even basic experience in website administration can tell you, doesn’t always produce the best results.

Oftentimes, my clients would end up with a bad hosting solution on an oversold shared hosting service because all they could see was the price of the service, without knowing to consider the other factors that also matter in choosing web hosts, such as reliability, reputation, features like disk space and bandwidth, and so forth.

So I started directing my clients to helpful online resources like Web Hosting Geeks (a web hosting review site) to help them pick their web hosts.

Reading user-contributed feedback and reviews from other people gave my clients true, unbiased insights about the web hosting solutions they were considering.

Feedback in the form of reviews from actual people or third-party organizations is more reliable and impartial compared to reading about a web hosting company through the company’s own website and marketing team.

Think of how often we turn to user-contributed reviews these days for making purchasing decisions (e.g. via social commerce or our social networks). How many times have you ordered a product off Amazon or downloaded an app on your smartphone without first reading through what some of the existing customers have had to say about it?

I now have fewer clients having trouble with their web hosting because of user-contributed feedback.

User-generated feedback and reviews can relieve freelancers from some burdens in our business processes, and all we have to do is take advantage of them when we can.

Feedback Gives You a Different Perspective

The value in receiving feedback lies in its fundamental nature, which is that feedback comes through a different set of lenses.

Trying to see a design of ours without the tinted lens we lovingly tend to view them through is not easy to do.

Users, clients, friends, colleagues, and other people come to look at our designs with a unique set of lenses, and it’s those lenses that will expose the things we may be overlooking in our work.

Let me share another story with you. I once had a user contact me about a navigability issue he was having with a web design I created.

The feedback completely floored me.

Having developed the design, I couldn’t imagine anyone being unclear about how the site’s navigation worked.

But that was because I had put the whole design together, and I knew exactly what to expect and do to move around it. I made the design, and I made it in a way that made sense to me.

I forgot that other people would not be viewing the design through the same lens as I was.

That was a wake-up call.

I had failed to consider another person’s perspective, and it cost me more time to go back in and make the correction.

And that will happen. We will make those sorts of mistakes, and we will fail to consider other people’s perspectives at some point in our design process.

Listening to feedback from others effectively helps us avoid or remedy these types of situations.

Source: http://sixrevisions.com/freelance/feedback-for-designers/

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19 Beautiful and Colorful Websites for your Inspiration

19 Beautiful and Colorful Websites for your Inspiration

In the Northern Hemisphere, summer is just around the corner, and to celebrate that, there’s nothing better than checking out some beautiful and colorful websites. Colors are a great way to get attention, and to add personality and interest to a design. Choosing the right color palette may change the whole outcome of a design, so today we will show you how some very talented web designers are using color to create beautiful websites. Enjoy the inspiration!

Butterfly

19 Beautiful and Colorful Websites for your Inspiration

Bark PR

19 Beautiful and Colorful Websites for your Inspiration

Dumbo Townhouses

19 Beautiful and Colorful Websites for your Inspiration

Simple as Milk

19 Beautiful and Colorful Websites for your Inspiration

Summer in Tennessee

19 Beautiful and Colorful Websites for your Inspiration

Ready to Inspire

19 Beautiful and Colorful Websites for your Inspiration

TriplAgent

19 Beautiful and Colorful Websites for your Inspiration

Julia & Artem

19 Beautiful and Colorful Websites for your Inspiration

Dear Mum

19 Beautiful and Colorful Websites for your Inspiration

Polecat

19 Beautiful and Colorful Websites for your Inspiration

Kick my Habits

19 Beautiful and Colorful Websites for your Inspiration

herrlich media

19 Beautiful and Colorful Websites for your Inspiration

Dubbel Frisss

19 Beautiful and Colorful Websites for your Inspiration

Design Embraced

19 Beautiful and Colorful Websites for your Inspiration

rdio

19 Beautiful and Colorful Websites for your Inspiration

Kluge Interactive

19 Beautiful and Colorful Websites for your Inspiration

Flourish Brand Stylists

19 Beautiful and Colorful Websites for your Inspiration

colourcode

19 Beautiful and Colorful Websites for your Inspiration

Wall Creations

19 Beautiful and Colorful Websites for your Inspiration

 

Source: http://webdesignledger.com/inspiration/19-beautiful-and-colorful-websites-for-your-inspiration

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How to Get Your Web Development Projects Off to a Good Start

How to Get Your Web Development Projects Off to a Good Start

If you’re anything like my team, you probably want to dive right in head first into a web development project as soon as you possibly can. Because we love our jobs — we’re all very passionate about it.

We’re eager to get started without having to deal with the “boring parts” and we have a laser-beam focus towards the more enjoyable, fun aspects of web development — coding, setting up servers, designing the user interface, you know, the good stuff.

 

Early in my web development agency’s history, this is how we worked: The moment we returned from a project’s contract signing, Photoshop would fly open, databases would be fumbled together, and code would be quickly written. We couldn’t wait to get started with production.

And when that happens, proper planning goes out the window.

The result of insufficient planning and coordination? A project of any size and scope, big or small, ended up becoming a mess quite quickly.

The Secret to a Good Start: Project Kickoff Meetings

To get web development projects off to a good start, we now realize that effective kickoff meetingsare essential.

What is a Kickoff Meeting?

An important component of planning your web development project is the kickoff meeting.

The project kickoff meeting is the initial meeting consisting of the project’s team and the client/decision-makers. It involves getting your team and all the decision-makers in a room to hash out the details about the project.

This meeting is important to web development projects because:

  • It familiarizes all the individuals involved in the project with each other
  • It extracts important details from the appropriate individuals to avoid information silos
  • It gives everyone clarity about the core objectives of the project
  • It gets everyone on the same page
  • It promotes active communication lines
  • It gets the project off to a great start

Let me share with you how I prepare and conduct my company’s web development project kickoff meetings. I promise that you and your client will have a better experience and will come out with a better product if you install a good kickoff meeting as part of your web development process.

The Project Kickoff Meeting Outline

Here is a brief digest of our project kickoff meeting structure:

I’ll discuss each of these items below.

Before The Kickoff Meeting

I suggest having a template for your kickoff meetings to promote efficiency and to ensure that you get the most value out of the meeting.

It’s nice to have a template guiding you for all the things you’re going to need from the client. You can print your template and then immediately start filling it up with information you already know well before the meeting’s date.

If you do several types of development (e.g. mobile app development, web app development, e-commerce site development, etc.) you may have to create a few different versions of your kickoff meeting template.

To help you get started, you can download my kickoff meeting template for web development projects. It’s a 7-page PDF document. It’s simple, but it serves as a fantastic way to start your projects off. You can look over this template and see exactly what you’ll need.

Be sure and read through the template and add to it based on your own business processes, workflow, and custom requirements.

Gather Basic Internal Information

The first thing you should do before getting everyone together for the kickoff meeting is to gather basic information about the project.

On your end, write down basic project details such as:

  • The project’s primary goals
  • Your project manager’s contact information
  • Secondary contact’s information in case the project manager is unavailable

Gather Basic Client Information

We are going to need technical information from the client such as server info, domain information, analytics data, previous SEO campaigns, and so forth.

Give your client a chance to get some of their information together before your kickoff meeting and send them a quick worksheet to fill out plenty of time before your first kickoff meeting sit down.

If enough time is given (1 week is enough time in my experience) it’s a good litmus test on how responsive and communicative your client is going to be throughout the web development project. Of course, this isn’t always guaranteed, but I like to use it as an indicator.

You should now be ready for the kickoff meeting after this.

Before getting into the specifics of the kickoff meeting, I’d like to first share some basic tips about meetings in general.

Fundamental Kickoff Meeting Tips

Your project kickoff meeting is an exciting time. Deposits have been paid, and the client is ready to get started on their project ASAP.

I find the more prepared I am for the kickoff meeting, the more likely the client will follow my lead and trust my judgment during the meeting as well as throughout the lifecycle of the project.

So, how can we guarantee a great kickoff meeting planning session?

Limit the Number of Attendants

Early in my career, I was working on a project for the board of education for a county near my hometown. We had just won the job and I was told the client’s team was coming into the office to meet with our staff.

When it was time for the meeting, ten people attended. That translated to ten opinions, ten people interrupting one another, ten potential bathroom breaks — ten cooks in the kitchen spoiling the broth.

It was a nightmare and we accomplished nothing but frustrating our brand new client.

When scheduling your first meeting, be sure to indicate that only the decision maker needs to attend. And if ten people make the decision, put your boots on and start walking because you should have never accepted the project under those terms.

I would suggest one or two people max come to your kickoff meeting. You will get more done, have less interruption, and have one or two people accountable for deliverables you will be requesting. Guess what? The finger pointing just got reduced as well.

State the Intended Results and Outcome

Open your meeting with what you’ll be going over, and what the client will be walking away with.

Setting expectations is something you should try to do every time you meet with a client to maintain efficiency and to show that you take their time seriously.

Most importantly, they will understand why they are meeting and be in the right mental state for your chat.

The Kickoff Meeting

Here is my meeting structure for kickoff meetings.

As you work through the meeting structure, you should be assigning responsibilities to your client and to your team.

After each task assignment, you should be asking the person being assigned the task, “When can you have that by?”

What I typically do is have a calendar nearby and I give them a little more time than they suggest. Typically, the client is eager to please and is sometimes unrealistic. Give them a little more time if you can spare it.

I do gently remind clients that if their deliverable is late, all dates are pushed back and we typically will charge extra unless given 15 days notice. It’s harsh, but it keeps people accountable and, in the end, makes them a happier customer because their project is on time.

In general, a good kickoff meeting can be accomplished in 2 hours.

Scope and Goal Review

I like to start my kickoff meeting like a thesis statement in a scientific paper: I state the primary goal of the project and provide a brief summary.

The SMARTer the primary goal, the better. For example, depending on the scale of the project, it might even be as specific as: “The goal of the project is to drive traffic to the site’s contact formand have users fill it out.”

Then I review the scope of work that has been signed by the client. This allows you to set the stage and confirm what it is you are building, while refreshing everyone on what the project is all about.

Mechanical

Get the server, email, and analytics information out of the way early. You don’t want to be two weeks away from launch and have to set up a server.

Technical

Your technical discussion will absolutely take the most of the time.

This portion defines the project and you may need more than just the half sheet of space so have some scrap paper ready.

What you ultimately want to walk away with are three important pieces of information that everyone should agree on:

  • What are the primary and secondary goals of the project?
  • What do we want people to do?
  • What features will the project have to support these goals?

Copy and Media

Content, imagery, and rich media (like videos) is a subject neglected in a lot in planning meetings, but it’s one of the most expensive and time-consuming things to produce so it should be covered as soon as possible.

For example, most companies that I work with that produce video don’t do it quickly or cheaply. Get the ball rolling early on any video production needed, as well as reinforce who is purchasing any needed stock photography (it was in your contract right?).

Aesthetic

The look and feel of a site is tough to nail down.

Early in my career, the conversation usually went something like this: “How did you envision your site looking?” That question would be followed by the client mentioning five of their competitors’ websites — all which would typically looked horrible.

You are the professional. You know what looks good and what doesn’t.

Instead of having them start and govern the conversation about the look-and-feel of the website project, ask them a few questions about how they want their site to feel and the general style. They hired you to figure out the rest.

Release

When and how a site will launch seems like an obvious thing you will want to establish as soon as possible. The “when” is usually covered by the contract, but the “how” is sometimes forgotten.

Will there be a beta testing period prior to launch? How about slowly rolling it out to gain interest and test the load on our servers? These are some things to cover in the kickoff meeting.

Support and Revisions

This is a great discussion that can potentially generate recurring revenue for your company.

How do they plan on updating the site after it has launched? What if the web server crashes? What about additional features? What happens if a great idea comes up in the middle of the project that requires augmenting the original scope of work — how do we deal with that?

Marketing

What type of marketing materials need to be prepared for this project? Do social media accounts need to be set up? What about traditional marketing methods? Do any parts of the marketing campaign need assets from our creative department? When and how should these efforts go live?

Review

By this time, your customer (and you) are probably exhausted, but it’s a good exercise to quickly run through the deliverables, due dates, and a summary of the key points discussed in the kickoff meeting.

After the Kickoff Meeting

After the client has left, what I typically do is I will punch in the due dates into our project management software (we use activeCollab).

Then I’ll run a quick report. I’ll send the report to the client via email as a reminder of the things we’ve discussed, along with a note thanking them for the time they have invested into the kickoff meeting.

Source: http://sixrevisions.com/project-management/web-development-kickoff-meeting/

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How to Create Websites Without Learning to Code

How to Create Websites Without Learning to Code

In May, Scroll Kit, a New York-based startup that lets users create websites without learning a single line of code, attempted to showcase its skills by recreating The New York TimesSnow Fall, an interactive multimedia report.

Scroll Kit recreated the experience, and said it took only an hour to make. However, The Times eventually asked co-founders Cody Brown and Kate Ray to take down the replica, citing copyright violations.

“We thought it was something [The New York Times] would see as an homage,” Brown explained.

After The New York Times also requested that Brown and Ray remove any mention to Snow Fall from their website, Brown refused, saying their statement on the site reflected a true fact. Despite the legal confrontations, Brown said the incident helped gain a lot of interest and buzz for Scroll Kit.

“The responses were pretty amazing,” he said. “A lot of people wanted to learn about Scroll Kit.”

The startup, which was introduced in 2012 at the New York Tech Meetup, ultimately aims to make the web more accessible. Brown, who has a background in filmmaking, said he and Ray “wanted to enable a new kind of workflow for creating webpages” and facilitate the creative process for those looking to express themselves online.

scrollkit screenshot

Image courtesy of Scroll Kit

“Lots of people are very visually creative,” Brown said, citing Scroll Kit as a solution for many who may have been deterred in the past by their lack of HTML or CSS knowledge.

“The major difference [between Scroll Kit and other web hosts] is that you can start a page or an idea without necessarily knowing where you’re going to end up,” he added.

Scroll Kit allows you to insert images and videos, animate elements on the page, add shapes, change colors, insert links and more. Elements can be moved around, altered or deleted with the click of a mouse. The finished code can then be exported and plugged into hosts such as WordPress.

This freedom of creation is an important aspect of Scroll Kit, Brown said. “You can include so much interactive media, which makes [Scroll Kit] a powerful way to tell a story on the web.”

Ultimately, Brown hopes that the startup’s expansion will make online storytelling easier.

“In normal cases, publishing content on the web for many people feels like filling out forms,” he said, referring to the seemingly formulaic nature of coding. “We want to have more people create more handcrafted stories.”

Currently, Scroll Kit is completely free for personal use, while publishers can access special features for a fee. Voice of San Diego and Public Radio International are among those who have used Scroll Kit for projects.

Source: http://mashable.com/2013/06/26/create-websites-without-code-scroll-kit/